Assymet Xtreme
WARNING:
Contains lots of fast, spinning images
Story:
In the distant future, boredom has descended upon the masses of sports fans. There is nothing left to watch. Nothing to see. The people demand something fresh, something new, something innovative, something like...
Assymet Xtreme
The brainchild of M. G. Bigwig, this all-new supersport combines the complex art of Uneven Bars with the risk-filled spectacle of Parkour. Bigwig industries is offering a grand prize to anyone brave enough to participate in the most anticipated high-octane event to ever happen in this millenium.
Goal:
Reach the FINISH platform at the end of each level by swinging off bars and jumping off platforms. You get points for every bar you grab and some special bars have their own bonuses. You can also get extra points from completing the levels in under 50 seconds or by grabbing every single bar in the level at least once. Try to get the highest score possible.
Controls:
Click on levels to select them
Use your mouse or tap your screen or press the space bar to jump from bar to bar and platform to platform
You can change the direction of jumps by jumping into walls or springs.
Notable "features":
Sometimes, you have the power to grip on walls
Sometimes, you may find yourself capable of jumping further than you thought
================================================================
Credits:
Made in Gamemaker
Music and some sounds made in Jummbox and Tesseract
Some sounds taken from Pixabay
Made for The Very Serious Juniper Dev Game Jam
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | quarticCore |
| Genre | Sports |
| Tags | 2D, Futuristic, GameMaker, Pixel Art, Short |
| Content | No generative AI was used |


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