You know how I said I'd  make the full game in Unity? I changed my mind.

STORY:

"For ages, the Beanlands had known nothing but peace. All changed when the Fire Natio-I mean, the Dragon fruits attacked, starting at the far lands of Phaseol and capturing every bean they found. Now, they encircle the Marquessate of Fabia, ruled by Marquise Joanna. The only hope for the beans who remain free is Fabian strategy and teamwork."

CONTROLS:

You select your control type at the start of the game. If you choose the wrong control type, you will have to reload.

(Keyboard)

  • left / right arrow keys to move
  • arrow key to jump or shoot projectiles (character specific)


(Mouse/Touchscreen)

  • click and drag / press and hold to move
  • double click / double tap to jump or shoot projectiles (character specific)

(Touchscreen buttons)

  • press and hold L / R button to move
  • press one button while holding down the other to jump or shoot projectiles (character specific)


CREDITS:

- game made in Gamemaker

- SOME code generated using Gemini

- music made in Chrome Music Lab, beepbox and jummbox

- sound effects all made in beepbox

Published 13 days ago
StatusIn development
PlatformsHTML5
AuthorquarticCore
GenreAction
Tags2D, Arcade, GameMaker, Parody, Singleplayer
AI DisclosureAI Assisted, Code

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